Call of Duty: Warzone Season 5 Update: Weapon Balances and Bug Fixes Released
Activision has released a new update for Call of Duty: Warzone as part of the ongoing Season 5, bringing balance adjustments to weapons and fixing several bugs. This update is now available on PlayStation, Xbox, and PC platforms.
Call of Duty: Warzone is a free-to-play battle royale game where players compete on a massive map, scavenging for weapons and gear to be the last player or team standing. Season 5 has introduced significant updates, including the addition of the iconic Atlas Superstore as a new point of interest and new game modes such as Supreme Resurgence and Bounty Contest. The season has also brought new weapons, enhancements to existing ones, and new in-game mechanics and rewards. To maintain the game's quality, the developer has released three patches so far during this season.
The latest update includes several changes to weapon balance, focusing on light machine guns, submachine guns, and handguns in Warzone. For submachine guns, the Superi 46 has had its near-mid damage reduced from 29 to 26, and its minimum damage decreased from 25 to 20. Similarly, the WSP Stinger Akimbo's maximum damage has been reduced from 24 to 20, near-mid damage from 22 to 18, and minimum damage from 20 to 17.
Call of Duty: Warzone Season 5 Update Changes
Changes to light machine guns include adjustments to Warzone’s RPK with the JAK Cataclysm Conversion Kit. This weapon has been nerfed by reducing its damage across various ranges: the maximum damage was reduced from 140 to 75, the near-mid damage from 130 to 67, and the minimum damage from 120 to 57. Additionally, the maximum damage range has been decreased, the headshot multiplier has been lowered, and the torso multipliers have been slightly increased.
Finally, handgun adjustments include fixing an issue with the COR-45 equipped with the XRK IP-V2 Conversion Kit, which previously allowed for a faster fire rate than intended. The update also addresses a few bugs to improve gameplay stability. It fixed an issue that prevented the Lachmann-762 and TAQ-V Battle Rifles from equipping the Bioluminescent Camo. Additionally, the default Finishing Move for the Rhea Ripley Operator was changed to Riptide, and a problem that prevented the death marker from appearing after a player was eliminated has been resolved.
The update aims to balance the game’s battlefield by making necessary adjustments. While players continue to enjoy all the new features and additions in Call of Duty: Warzone Season 5, they should now experience more refined gameplay.
Call of Duty: Warzone New Update Patch Notes
GLOBAL CUSTOMIZATION:
- Fixed an issue preventing the Lachmann-762 and TAQ-V Battle Rifles from equipping the Bioluminescent Camo.
- Changed the default Finishing Move for the Rhea Ripley Operator to Riptide.
WARZONE WEAPONS:
Submachine Guns
Weapon Adjustments
Superi 46
- Near-Mid Damage decreased to 26, down from 29.
- Min Damage decreased to 20, down from 25.
WSP Stinger Akimbo
- Max Damage decreased to 20, down from 24.
- Near-Mid Damage decreased to 18, down from 22.
- Min Damage decreased to 17, down from 20.
Light Machine Guns
- RPK (MWII)
- JAK Cataclysm Conversion Kit:
- Max Damage decreased to 75, down from 140.
- Near-Mid Damage decreased to 67, down from 130.
- Min Damage decreased to 57, down from 120.
- Max Damage Range decreased to 33.02 meters, down from 38.1.
- Headshot Modifier decreased to 1.5x, down from 2.1x.
- Upper Torso Modifier increased to 1.3x, up from 1.2x.
- Lower Torso Modifier increased to 1.2x, up from 1.1x.
The RPK JAK Cataclysm conversion kit has been adjusted to make it a 3-bullet elimination at max range, requiring at least one headshot.
Handguns
- COR-45
- XRK IP-V2 Conversion Kit:
- Fixed an issue allowing a faster fire rate than intended.
BUG FIXES:
- Fixed an issue preventing the death marker from appearing after a player is eliminated.
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